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This is the discussion/library thread page for all players joining up to fight the GAR while Palpatine's swoons under poisoned breath. Updates, holiday posts, funny memes, and anything short of Nute Gunrays mechno-chair will be held here. Please feel free to have fun and discuss about aiding Lord Tyrannus's mighty cause while we ride the star lanes!
Wolfpack Out!
“Grond” or better known in a joking way as the “Deadly Donut” by the gunnery crews, is a Lucrehulk-class-battleship originally owned by the Trade Federation, formerly used for planetary blockades or securing banking planets from pirates. The ship was undertaken by Captain Harr Carbonex and turned into a mobile warship and homebase for his newfound “Wolf’s Head Legion”, a Confederate armed force made up of recruited organics and standard CIS droid troops. There’s also a rare amount of non-standard troops that go from patriotic mercenaries to deserting clones to secreted force wielders, all have found their way and out of the legion at some point in the early months. However, as of this month, fresh transports and starfighters are arriving to re-fill Carbonexes ranks after a previous botched excursion. All that is known now is that the excursion happened on the month prior to Palpatines poisoning went live.
Updated for both organic and mechanical troops, “Grond” has been modified from hangar to corridor with life-support systems and space for starfighters or vehicle transports outside of droid support crafts. The repair and build bays still remain untouched as do the gunnery booths, though the battleship's shielding has been upgraded from its pre-Clone Wars outfitting. Chaotic losses have led to a loss of three mobile droid landing craft in the past, requiring replacements to be made with different ships.
Weapons are the CIS standards provided by suppliers in the corporate councils; these range from E5 Rifles to the Bulldog RLR and RD-4 grenade launchers. New recruits or transfers are allowed to bring their own arsenals provided they have enough ammunition, if not, they must ask the quartermaster B1 below decks for fresh gear before deployment.
Commanding Officer: Harr Carbonex (Neimoidian), veteran of the Neimoidian Gunnery Battalion and native of an unknown Trade Federation purse world.
Executive Officer: Ruulu Polurius (Sullustan), former Naval commander of a Sullust cell that was decimated against a pro-Republic militia.
Intelligence Officer: ????
Communications Officer: ???
Ground Operations Officer:???
Flight Operations Officer: Arklin Frost (Skakoan) Ex-defense pilot on Skako Minor and security fighter on Tibrin, now serves under Carbonex as his Flight Operations Officer.
The Wolf’s Eyes: A troop composed of multiple Vulture Droids, Hyena Bombers, and Droid Tri-Fighters. Complemented by a variety of CIS starfighters manned by pilots daring to back the droids up in space or airborne combat. Currently looking for a new leader as the old flight commander had perished in combat during the Dark Reaper Crisis.
The Wolf’s Claws: The bread and blue butter of the legion; a complimentary force of B1, B2-HA, HMP-Class Gunship, and Dwarf Spider Droids. Following the droids are the real talons, an entire force of recruited organic troops of various backgrounds led under one cause. Outside of droid carriers, 4 Geonosian Transports help deploy and collect troops back to base. The unit is led by TK-221 or “Telex”, a tactical droid who gained autonomy after Carbonex refused to wipe his memory and allowed him to grow in strategy, at the cost of his stubborn nature increasing.
The Shadow Fang: A recon team made up of 7 BX-Commando Droids and select individuals, they are not led by anyone save Carbonex who converses and leads their operations from a distance. Two modified Sheathipede-class transports with cloaking technology, heavy shielding, and sensor jamming tech are available for their usage. Despite being led from a distance, Carbonex is looking for an organic lead to issue orders or relay information with.
Name: Harr Carbonex
Age: 62
Gender: Male
Species: Neimoidian
Rank/Affiliation: Captain of the “Wolf’s Head Legion” (Confederacy of Independent Systems)
Birthworld: Unknown Neimoidian Purse World
Harr is a Neimoidian in his 60’s, despite his sallow and wrinkled face, he still retains the same regimented physique that a Gunnery Batallion soldier always maintained off-duty. His skin is a lime-green coloring with little paleness to indicate poor health and has eyes in a golden yellow hue. Broad, stout and stocky in frame; Harr garbs himself in a bronze/red plasteel armor with gold body glove. The armor was customized by a fellow combat-smith in the gunnery barracks and was forged in tribute to fallen warriors in Harr’s life, it was a last gift before he officially joined the Clone Wars. Aside from the armor, he has a gold-plated utility belt to house his blaster holster and sheathe for his vibro-rapier.
When not in his armor 24/7 (Which is rare), Harr garbs himself in dark blue-white robes and plastoid mail shirts, accompanied by rancor-hide boots and a bronzium-shod crown.
Personality: Harr Carbonex has dedicated his life to fighting against injustice and perilous greed at any cost; the degrading nature of Neimoidian culture with excess greed and overindulgence has disgusted him since teenagehood. A father to his men with a beskar-hard set of morals, Harr is a warrior of an ancient time and has been noted by his staff to have been born “in a more feudal time” than the current age. Every new recruit, ally, or old face is greeted with warmth by the old grub’s smile when he’s not on duty. To Carbonex, all who come onto his ship is family to the elder, everyone down to the droids are under his care. Yet, this does not mean he cannot be stern, on operations he can go into a steely, serious mood to aid in pushing others to victory.
Short Bio: Once a loyal, albeit rather opinionated member of the Trade Federations battalions; Harr Carbonex came from an old clan that had a history of serving kings and noble hives. He’s fought in campaigns against Weequay raiders, Zyggerian headhunters, and other underworld factions that tried preying on Neimoidian purse colonies. Every battle, every conflict only brought more disdain from Harr to the society he grew up with, his heart yearning for the people to cast aside the selfishness for something akin to their heroes of legends or myth. It was a childish want, for sure, but with every reminder of how his people have fallen to criminal or Republic corruption only hardened Carbonex quicker. Harr was late into his forties and fifties when he finally reached “warrior commander” in Federation ranks, after being denied it due to business heads finding him “financially and politically incorruptible” for a long while.
His new job as commander was rather dashed due to his subordinates and superiors clashing with his ideals and enforcing stringent rules that held him back from acts that wasted money of charitable aid to non-trade planets. Unable to play the hard-grav-ball, he relegated himself to planet border security and serving as a escort ship guard to military or political figures.
Then, something interesting had birthed in whispers and shadowy meetings, a Confederacy against the decaying Republic and their senate was being brewed. Harr caught wind through company chatter, and studied this new movement the Trade Federation was going to join. Once the infamous settlement and battle on Geonosis started, Harr signed a transfer to the Confederacy military upon escorting back scared federal agents and used a saved pension from years of service to buy a ship. Taking hold of the same Lucrehulk Battleship he guarded before, Harr swore himself and the ship in as a new force to the cause, an act that caught the eye of a humanoid count. The Count had found his data-entry for the military somewhat endearing and gave him a rare deal for most CIS units, he offered him a position as a Legion force in their off-world campaigns in exchange for taking care of black-ops missions regular units couldn’t keep attention on.
Harr accepted without a word and the newfound “Wolf’s Head Legion” was born.
Weapons/Equipment: Plasteel Armor, SE-14 blaster pistol, Vibrosword,comlink, and datapad.
Starship/Vehicles (if applicable): "Grond" (Lucrehulk Battleship)
Name: Ruulu Polurius
Age: 34
Gender: Female
Species: Sullustan
Rank/Affiliation: Executive Officer of the Wolf’s Head Legion, formerly an ex-Naval commander for a Sullustan cell.
Birthworld: Sullust
Personality: Ruulu is a by-the-books officer whose well-versed in the protocols and knowledge gained from her time in the Sullust Naval Academy, essentially branding her a bit of an egghead amongst her cohorts due to this. However, she does try to relaxe and allow herself or others to adapt instead of being held back by rules and protocol, although this is about as easy as getting a spice addicted onto the wagon with your bare hands. When not on duty, she has a desire to find romance due to a rather mysterious incident that happened to a underling she fell in love with, no-one on Grond knows about what happened, save for Carbonex who’s sworn an oath of secrecy against telling. She’s friendly and open to making new comrades on the job when not working on the bridge or reading the latest holo-romance novels of the year.
Short Bio: Ruulu’s background file is rather sparse, she had scrubbed herself clean of past horrors she faced and left behind only small splinters for the CIS military and supporters to gaze over. Polurius was born to a prestigious lava mining family who had invested in pushing their children to get out into a better life than their parents, unlike her sisters who chose the mineral science career, the elder child picked a career in the local Navy corps. Signing on into the training academy, Ruulu studied and practiced tactics along with piloting various simulation programs before graduating a year when the infamous Naboo Blockade happened. Upon collecting her diploma, Ruulu enrolled in the sector force cells and patrolled the various moons in her sector for criminal forces, often combatting slavers or raiders hitting freighters. Over the time, Polurius started to grow a sudden contempt for the praise the Republic officials got from sector forces like herself and internally wished for them to take hike from the limelight. Eventually, she rose to the rank of commander over the same cell that she joined after some rank climbing paid off, while on the downlow, she fell in love with the bo’sun she served with.
This did not last as her potential lover died when a Republic security fleet accidentally chased a wanted pirate group into her unprotected patrol ships. It became a massacre that left floating adrift in a crashed shuttle-pod, her lover scattered to floating debris, and all her fellow Sullustan shipmates that served for her planet were dead. Make matters worse, the Republic officers barely acknowledged this travesty save for the fact that innocent traders “walked in at the poorest time”.
By the time she was rescued and out of the bacta-pod, Ruulu applied into the Confederate Navy that was recruiting at the time for war, and ended up being conscripted into the “Wolf’s Head Legion” due to some questioning about her scrambled data-background files.
Weapons/Equipment: Datapad, Comlink, Data-Goggles, and Weequay Blaster Pistol
Starship/Vehicles (if applicable): N/A
Name: Arklin Frost
Age: 27
Gender: Male
Species: Skakoan
Rank/Affiliation: Flight Operations Officer of the “Wolf’s Head Legion”, formerly a defense pilot for Skako Minor’s planetary border patrol and sector patrol pilot for Tibrin.
Birthworld: Skako Minor
Personality: Unlike many of his Separatist comrades (Or those that he thinks he knows), Arklin believes himself to have had a clean piloting record before he signed on to the Confederacy’s multiple armed forces. Confident, brash, and childishly vain about his skills in flying or racing, Frost is a braggart that likes to think he has the amazing flying abilities of his idols while ignoring the already impressive strengths he has now. But when he isn’t being an irksome boaster, Arklin is a friendly soldier to hang around with and has a love for socializing with new recruits around his own age, since his bridge team aren’t exactly college age figures. Also, he enjoys racing, testing out new untested gear, and listening to the latest beats on the Holo-Net. Woe to anyone who tries harming him or his comrades though, Frost will turn a full 180 of personality and become murderously intent on wiping out whatever harmed his allies, superiors orders be frakked.
Short Bio: Born to a family centered in the security bureaus on Skako Minor, Arklin busied himself during studies of law enforcement and operation of escort vehicles by fixing and flying the family speeders. This would attract his father’s boss, who saw potential in the child to serve in the defense pilot programs that protected the planet boundaries and chased down high priority targets. Taken in from high-school, Arklin was placed into a private flying academy and found himself acquainting himself to the studies more than he did in regular school, though he did have a reputation for illegal racing with other students. When placed into the defense program, Arklin Frost earned his stripes catching corporate spies spotted leaving various stealth points in the atmosphere, busting a glitteryl-frieghting scam, and chasing down a hostage taker into Republic lines. However, this constant catching of convicts brought him into the crosshairs of crime syndicate agents on Skako Minor, who decided upon transferring the pilot off-grid permanently.
And they did, Arklin was unfortunately pulled off his team on some poor charge he didn’t even understand (And refuses to talk about to this day, despite his boasting).
He was then transferred to a share company in need of security on Tibrin, defending businessmen and tourist shuttles in and out. Boring, uneventful for the youth who prided on bringing justice. Now resorted to aiding Republic bumpkins in slowly moving to the watery planet and waiting for their slow signals, it was maddening. Before he contemplated quitting, his father had managed to save him from the fire.
Pulling a few last minute strings until retirement yanked him out of the corporate security police, Arklin’s father had called in a friend in the growing Separatist army and navy to take in his son, no matter the position. Luckily they had a position, despite the rather lofty look, Frost was transferred as the new flight operations officer for the “Wolf’s Head Legion” force that was built up by fellow confederates. Thanking his father and promising to never fail in his eyes, Arklin Frost left to join the force he remains part of to this day.
Weapons/Equipment: Modified Skakoan Pressure Suit, Spare Pressure Suit, Comlink, and E5-Blaster Rifle.
Starship/Vehicles (if applicable): “Hex-Hawk” (Sabaoth Defender)
Name: TK-221 “Telex”
Age:???
Gender: Male
Species: T-Series Tactical Droid
Rank/Affiliation: Commander of the “Wolf’s Claw” ground units
Birthworld: Baktoid Armor Workshop (Geonosis)
Personality: Due to not being midwiped as with the rest of the droids brought onto Grond, Telex is a stubborn, rigid figure who’s slowly learning how to break his steely programming for more adaptable strategies. He desires to fully break the internal programs holding him back as a Confederate and is deeply loyal to Carbonex, almost treating him like a metal brother, for helping him start the breaking process. When not commanding troops and studying foes, Telex has grown a small interest in playing holo-games like Dejarik and Sabbac with the others. Alongside this, he has a subtle interest in attaining droid rights in the future, as the Parliament seems like a more equal-opportunity organization than the Republic is with droids. If asked, he will go on neverending tangents about the rights of droids when not on duty, it can get extensive.
Short Bio: Telex was among the many tactical droids offered to Captain Carbonex in the starting two months of the war, and is the last surviving one of those campaigns, given that most of his other brethren had attempted many a time to “mutiny the captain” for the glory of the CIS. Unlike the others whom after being negated of a mindwipe, Telex did not mutiny as he found it counteractive to the Confederate cause and piqued his commander on why he didn’t kill him as the others. Carbonex responded by telling him that he would not kill, nor brainwipe his own men as did other CIS leaders, he instead allowed them chances to work as a single force for freedom. Touched by this and the chance to finally move beyond his programming, Telex swore an oath of loyalty and friendship to Carbonex, serving as the battleships commander of ground troops during campaigns. Counteracting the stereotype of tactical droids espoused by Republic war broadcasts, Telex vowed to break that as he broke the enemy with every operation.
Weapons/Equipment: Holo-projector (Built into left hand), Comlink (Built into head), datapad, and SE-14 blaster pistol.
Starship/Vehicles (if applicable): Any land or shuttle vehicle offered by the battleship crews.
Name:Vedam jal Qyn "Preacher"
Age:34
Gender:Male
Species:Kaleesh
Rank/Affiliation:Corporal,Confederacy of Independent Systems
Birthworld:Kalee
Personality:Vedam jal Qyn, nicknamed Preacher by friendly forces, is a zealous firebrand of a warrior, adept at whipping himself and those around him into hysteric fervor before charging headlong into enemy lines. Before the invasion of the Yam'rii, and the subsequently disastrous Republic intervention on Kalee, Vedam was known to be a quiet, bookish sort. A decade of constant warfare and bloodshed erased that man, replacing his once amicable tendencies with an almost constant nihilistic anger.
Short Bio:Vedam jal Qyn, a ten-year veteran of the catastrophic Huk wars, bear a deep-seated anger at the treatment of his race by the Jedi and their Republic. Forced to watch his civilization starve after daring to defend themselves from invading slavers, Vedam couldn't accept the continued existence of the Republic as a system of government.
So he left Kalee behind, for to stay would only result in starvation. He traveled the galaxy, lending his sword to any who would strike out against the Republic. But it wasn't enough. The gangs who hired him were just as corrupt, if not worse. Above all else, Vedam craved an organization with purpose of clarity. One that had the armies and funding to throw off the yoke of the oppressive Republic.
He enlisted within the ranks of the CIS immediately after the Battle of Geonosis, following the lead of his former mythical leader, Grievous.
Vedam's zealotry often put him at odds with his superiors, who much preferred the rigidness of an all-droid army. To that end, he was shuffled around through a host of different legions, with each one inevitably requesting his transfer to somewhere else. Today, Vedam jal Qyn has received his newest posting, aboard the "Grond", posted within the newly created "Wolf's Head" Legion.
Ultimately, it didn't matter to Vedam where he was posted. As long as his Commander let him fulfill his quest for vengeance, he would be content.
Weapons/Equipment:Synth-leather cloak,DE-10 Blaster pistol, x2 Lig Swords, Personal Prayer Book
Starship/Vehicles (if applicable):N/A
Name: Ploog
Age: 20
Gender: Male
Species: Gossam
Rank/Affiliation: Rookie Pilot for the Wolf’s Head Legion, former dogfighter for the Commerce Guild military.
Birthworld: Castell
Personality: Hotshot pilot with determined goal of proving himself at everything, very sociable and can never, ever shut up in most situations. Only becomes quiet, which is rare, when one brings up his home life. Also, has a religious-level of admiration for Count Dooku that borders on being disturbing.
Short Bio: Ploog is a mystery to most rookie pilots being sworn into the CIS cause, he joined in the very week after the Geonosis event and went through a dozen crash courses overseen by corporate driven drill sergeants. From the brief interviews done with medical droids, Ploog was once a son for a prominent politician in Castell’s elite castes and was being forcefully groomed into taking over his mothers job upon her passing. Leaving his mother’s smothering, the young Gossam took to commando school for a more exciting life, inspired by the words a Serenno count had told him at a charity ball ran by his mother, words about “pushing towards your passion” and “fighting the corrupt portions that leash you to society”. These words pushed him into becoming the hot-blooded, dogfighter amongst his flight class and earn a reputation for trying to outdo the jeers of his classmates. Every day and night, Ploog also kept tabs on the old man who gave him the courage to burst out of Gossam caste traditions, which lead him to eventually sign on to the newfound Confederacy, a choice done out of reverence for the figure that forced him to break regressive Castell beliefs.
Weapons/Equipment: CIS flight suit, plasteel gloves, E-5 blaster carbine, and comlink.
Starship/Vehicles (if applicable): “Tyranus's Fist” (Belbullab-22 starfighter)
Name:Traer Lin
Age:Twenties, he doesn't exactly know when
Gender:Male
Species:Human
Rank/Affiliation:CIS Army; Officer
Birthworld:Seswenna
Appearance:A skinny and pale man with a thin crop of red hair, his eyes are a dull blue that never fails to inspire someone asking if he's alright. He isn't.
Personality:Short, taciturn, but committed to the cause (albeit at the expense of manners).
Gear:A B1-issue blaster pistol is his preferred weapon, though he oft brings a vibroknife and even vibroknuckles to a gunfight. Clone armour crunches good.
Short Bio:Seswenna used to be the most important world in the sector named for it. The galactic hyperlane, the Hydian Way, ran through it, and the system was wealthy and powerful. However, when Eriadu rose up in importance, the Quintad of leaders there, with the Core World connections, convinced the Republic to move the Hydian Way so it diverted through Eriadu, and not Seswenna. It destroyed the planet's wealth and standing, and the people were destitute within a generation as those with credits fled. Traer was borne into that poverty, and despises the Republic for what it did. Before Seswenna could even commit to Dooku's Separatist Alliance, Eriadu landed troops and smothered the news of any issue. Traer began his war the moment the Raxus Address was made, and so for him he had been fighting for two years even before Geonosis... and he won't give up until the Republic falls and he comes back to Eriadu to personally kill the Quintad families - especially that of Tarkin.
Personal Craft:Bellabub-22, as befits an Officer
Name: Gryz Rekeen aka Greaser King
Age: 25
Gender: M
Species: human
Rank/Affiliation: biker scout
Birthworld: ?
Appearance: 6'2", athletic build,
Personality: fun-loving, a bit immature sometimes, hotshot racer and mechanic
Short Bio: Gryz is a wanderer, spending years roaming from town to town and world to world. He has a good feel for machinery, both working on it and operating it. Most of his income is from wagers on swoop racing. He was happy with his life on the road until something happened that sent him down a totally different path...
Weapons/Equipment: bantha hide biker clothes, pistol, vibroshiv
Starship/Vehicles (if applicable): swoop Gryz' Lightning
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