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this applies mostly when joining lobbies with randoms
my case is that the flame thrower's dot can be applied by many other sources, while the sludge pump's dot can only be applied by the sludge pump.
fire dot from multiple sources does not stack, whereas fire dot and corrosive dot does. given that there are a lot of aoe weapons that can apply fire (burning hell/hot bullets minigun, napalm hurricane, hellfire coilgun, incendiary grenade, incendiary infused pgl, inferno breach, heat focused/VIR shard diffractor, phosphorus boomstick, fire bolt crossbow), it's somewhat likely that the flame thrower will not be the only source of fire on your team. none of these options are better than the flame thrower of course, though some do come very close (i'd argue that incendiary rj250 at least equalises), but they all get the job done. therefore, it is usually a better choice to run sludge over flamer, since you can guarantee your dot will never be redundant.
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